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ObsCure 2

1 guide · updated Jul 16, 2026

Sound plays but the screen stays black

CrossOver 27 Preview

The game launches and you can hear the menu and intro, but there's no picture at all. A Direct3D 9 wrapper in the game folder brings the image back.

Copies a ready-to-paste prompt for Claude Code or another coding agent

ObsCure 2 renders through an old Direct3D 9 path that produces no output under translation — audio runs fine, but the frame never reaches the screen. Dropping dxwrapper next to the game intercepts those Direct3D calls and restores the picture.

Add the wrapper

  1. Download the latest release from the dxwrapper releases page.

  2. From the archive, take three files:

    • d3d9.dll (the Direct3D 9 stub — it’s in the Stub folder)
    • dxwrapper.dll
    • dxwrapper.ini
  3. Copy all three into the game folder, next to the game’s .exe. For the Steam version under CrossOver that’s:

    ~/Library/Application Support/CrossOver/Bottles/Steam/drive_c/Program Files (x86)/Steam/steamapps/common/Obscure2
    

    ~ is your home folder — in Finder, press ⌘⇧G and paste the path to jump straight there.

  4. Leave dxwrapper.ini at its defaults for the first run — you only need to edit it if you want extra tweaks later.

CrossOver: make Wine use the wrapper

Just dropping the file in isn’t enough under CrossOver — by default Wine loads its own built-in d3d9 and ignores the one you added. Point it at the wrapper:

  1. Open your bottle, choose Run Command…, and run winecfg.
  2. Go to the Libraries tab, add a new override for d3d9, and set it to Native.
  3. Launch the game — the picture should be back.

To confirm the wrapper loaded, look for a dxwrapper.log file that appears next to the game’s .exe after launch.